The industrial country Citelle has been locked in a fierce battle with the military country Martasco for centuries. In order to combat the fighting advantage that Martasco had, Citelle invented the HASBER project, an experiment that genetically alters physical abilities.
Follow the story of individuals who struggle to get back on their feet after being hurt by society, in a world where prejudice reigns strong, failure is unacceptable, and the HASBER project governs all.
First off, the art to Silent Voices looks really nice! Though, it was a little confusing to spot the changes between Autumn and Edelie, which kind of bewildered me during the transition in POVs. However, the player can really tell the difference between the two countries in terms of backgrounds used during each half since Citelle is more gray but there are hints of technology everywhere and Martasco seems more like old nobility, though that might be because of the type of person Autumn is within the country’s hierarchy. The characters are all drawn really well and all seem different, though there are similarities between characters that are related to each other, such as Theo and Leo. A consistency which is good to see, but also brings up a lot of questions when it comes to other possible connections and the story does a good job in setting those questions up.
The story starts of with the player being introduced to Autumn, who is currently studying in a large library. From this point of view, the player is explained the situation between Citelle and Martasco, as well as the dynamics that Autumn has with certain characters as she interacts with them and how they feel about each other. After going through all of this, the player is moved to the other side of the war — Citelle. There is a small glimpse of what is called the “Hourglass Experiment” before the screen changes to Edelie’s perspective. She is there to help her friend’s clinic with “recovering” HASBER projects and while they all have their unique personalities, there seems to be something darker hiding in what happened to all six of them.
Stories with dual protagonists are quite common these days, but using two different methods of storytelling within this visual novel is what caught my attention when it comes to Silent Voices. In terms of story, there seems to be a lot going within the 2 countries and the stories seems to have the lofty ambition of telling the story of the citizens, especially those majorly affected by the ongoing war, and if the war will ever really end. The story is told from 2 perspectives –Autumn and Edelie– which brings up the question as to whether the player’s choices will have rippling effects into the kinetic part of the game or whether they will just be small enough and cause problems and/solve them within their immediate range. Since Edelie is also an amnesiac, it will be interesting to see how that develops into the game and what is her true connection to the Hourglass Experiment. At the same time, the story raises a lot of questions about the past of certain characters, so it will be nice to see how the story will unravel itself and if people from these two countries are closer than they originally thought they were.
Overall, there are a lot of unique aspects to the game that make it mysterious and it is good to see it have a potentially strong story (about war and failed experiments) outside the possible romance. So, if you are into all that good stuff, consider checking the demo out!